Start with one prompt
There is no faster way to start than asking your coding agent. Copy a prompt below into Claude Code, Cursor, Codex, Grok — anything that runs agent skills — and it will handle the rest: the NixieFX skills and this site's docs teach it everything it needs.
Works with
Claude Code
Codex
Grok
Cursor
Gemini
Copilot
+ more
New Three.js game, VFX included
Sets up a fresh Vite + TypeScript + Three.js project with the NixieFX runtime and a starter effect playing in the scene.
In this empty folder, set up a new Three.js + TypeScript web game with NixieFX particle effects working end to end: 1. Install the NixieFX agent skills: npx skills add https://github.com/azakhary/nixie-fx 2. Scaffold a Vite + TypeScript app and npm install three nixie-fx 3. Build a minimal scene (renderer, camera, light, ground) with a game loop. 4. Use the nixie-fx-authoring skill to create a NixieFX project with one starter effect and export the runtime bundle. 5. Use the nixie-fx-runtime skill to load the exported effect, play it in the scene, and tell me how to run the app. NixieFX is https://nixiefx.com — site index for LLMs: https://nixiefx.com/llms.txt · feature reference: https://nixiefx.com/vfx-runtime-docs/. I can tweak effects visually later by opening this project folder in the editor at https://nixiefx.com/editor/
Add NixieFX to your project
Drops NixieFX into a game you already have — works with both PixiJS and Three.js renderers.
Add NixieFX particle effects to this existing game project: 1. Install the NixieFX agent skills: npx skills add https://github.com/azakhary/nixie-fx 2. Detect whether this project renders with PixiJS or Three.js, then npm install nixie-fx 3. Use the nixie-fx-authoring skill to create a NixieFX project with one starter effect and export the runtime bundle. 4. Use the nixie-fx-runtime skill to load the effect and play it somewhere I can see it (a button press, a hit, or the main scene). NixieFX is https://nixiefx.com — site index for LLMs: https://nixiefx.com/llms.txt · feature reference: https://nixiefx.com/vfx-runtime-docs/. I can tweak effects visually later by opening this project folder in the editor at https://nixiefx.com/editor/